Panoramic view of EDZ-01 / Solaris City

Short Blurb

In this open-world roleplaying videogame, you play as a manufactured lifeform (a synth) waking up in a world in crisis. It is a first/third person tactical shooter, your goal is to collect valuable technical artifacts and documentation to help humans revive their golden age and save their civilization.

However, the old cities are now dangerous, full of industrial accidents and decaying infrastructure, making them Environmental Disaster Zones filled with lost treasures from the golden age. You were lost in transit for 200 years, but now it’s up to you whether to help humans or follow your own interests.


Long Blurb

With advancements in science, humanity has finally reached post-scarcity, but over time got complacent with the miracles of technology of the new era. You play as a manufactured lifeform (a synth), waking up in a world in crisis, a world that can no longer maintain its complex infrastructure and systems.

The game is a first/third person tactical shooter with roleplaying elements, focusing on urban exploration and urban combat. The primary goal is to collect technical artifacts and documentation, highly valued by humans with hopes that some of this old world information could help them revive the golden age of the old and stop the fall of their civilization.

As the crisis grew, the old cities became dangerous, full of industrial accidents, decaying infrastructure. Toxic hazards, radiation leaks, electromagnetic dangers all turned some of the largest cities into Environmental Disaster Zones - exclusion zones, full lost treasures and miracles from the golden age.

The players character was lost in transit and forgotten about as the world around descended into disarray, stranding them in a dream-like state for around 200 years. Now, it is up to you on whether you want to help humans in their pursuit of technology that may save their world, or follow your own interests.